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Unreal Tournament 2004 was released on March 16, 2004, and supports multiplayer matches with up to 32 players online, with larger counts possible on custom servers. It is a fast-paced arena first-person shooter that blends high-skill movement, projectile-based weapons, and tight map control with large-scale vehicular warfare. The game features modes such as Deathmatch, Team Deathmatch, Capture the Flag, Double Domination, Bombing Run (a sport-inspired objective mode), Invasion (co-op survival against AI waves), Assault (objective-based attack and defend), and Onslaught (large maps with vehicles and node control), emphasizing mechanical precision, teamwork, and map awareness.

